iOS编程 摇一摇 震动

#import"ViewController.h"

#import

@interfaceViewController()

@end

@implementationViewController

- (void)viewDidLoad {

[superviewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

}

- (void)touchesBegan:(nonnullNSSet *)touches withEvent:(nullableUIEvent*)event

{

AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);

}

- (void)motionBegan:(UIEventSubtype)motion withEvent:(nullableUIEvent*)event

{

NSLog(@"begin motion");

}

- (void)motionEnded:(UIEventSubtype)motion withEvent:(nullableUIEvent*)event

{

NSLog(@"end motion");

}

- (void)didReceiveMemoryWarning {

[superdidReceiveMemoryWarning];

// Dispose of any resources that can be recreated.

}

@end

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